Bandits Camps Bandits Camps

Bandits Camps

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Bandit Camps 

You can attack Bandit Camps to claim valuable loot.

After launching an attack on a Bandit Camp, a 7-day timer begins. During this period, you can return to the Camp multiple times to collect any loot you were unable to carry out during your initial visit.

Once the timer expires, the Camp resets: bandits respawn, and valuable items reappear in the chests.

Higher-level Bandit Camps contain more valuable loot but also significantly stronger enemies, so proper preparation is essential. Access to the most valuable rewards becomes available after defeating the final boss.

Starting from the Mountain Outpost, leader chests may contain modules, rare blueprints, and other valuable resources.

Each region has its own Bandit Camp, which you can see listed below:

Stone outpost

— Enemies: Bandits, Watchdogs
— Bandit bosses: 3
— Recommended equipment: tier 2
— Resources: Tier 2

Mountain outpost

— Enemies: Bandits, Watchdogs
— Bandit bosses: 3
— Recommended equipment: warm armor tier 3
— Resources: tier 3-4
— Nature: Cold
— Special: Module Tier 3, Mountain Tube

Interfluve

— Enemies: Bandits, Watchdogs
— Bandit bosses: 3
— Recommended equipment:Armor for Hot Weather- tier 4
— Resources: tier 4-5
— Nature: Heat
— Special: Module Tier 4, Plains Tube

Cultist camp

— Enemies: Bandits, Alligators.
— Bandit bosses: 3
— Recommended equipment: tier 5
— Resources: tier 4-5
— Nature: mosquitos, swamp, tall bush
— Special: Module Tier 5, Marshland Tube, Diphtheria Vaccine

Digger’s Den

— Enemies: Bandits,Watchdogs
— Bandit bosses: 3
— Recommended equipment: Warm armor-tier 6
— Resources: tier 3-4-5-6
— Nature: Frost, Strong winds, Snowdrifts 
— Special: Module Tier 6, Boreal Tube, Special Ore

Old Mines

— Enemies: Bandits,Watchdogs
— Bandit bosses: 3
— Recommended equipment: Amor for Hot Weather- tier 7
— Resources: tier 6-7
— Nature: Strong wind, Heat. Fire
— Special: Module Tier 7, Rio Bravo Tube